Half-Life Rally
A total conversion mod running on Half-Life's GoldSrc engine.- Date: May 31, 2019
 - Version: Windows
 - Developer: Half-Life Rally Team
 - Genre: Arcade (Cars)
 - Players: Single-player, 32 player online
 
Did You Know?
One of five mods to be featured at the 2002 Half-Life Mod Expo in Dallas, Texas.
- Convincing driving physics implemented in an engine intended for first person shooters.
 - Half-Life flashlight repurposed into working headlights. New car reflections, exhaust backfire, and dust trail effects.
 - Interior, exterior, and TV camera options. Modeled cockpit with moving gauge needles. Full LOD rear view mirror.
 - Mouse steering possible in addition to keyboard bindings. Controller support may require setup in console or config files.
 - Circuit and point-to-point race modes. Course variety span different seasons and time of day.
 - Upgradable speed, acceleration, and handling stats. Earned money and parts last until server map change.
 - Hot Potato is a negligible arena-based game mode. Development time could've been spent elsewhere.
 - Some quirks in acceleration and grip physics, particularly on sloped terrain.
 - Server-side bots are underdeveloped with broken navigation AI. Bots don't work on some courses.
 
Should You Play This?
Try! Half-Life Rally is one of the many examples that showcase the Half-Life modding talent as it ranks in the likes of DOOM and Quake. Ceased development after its beta release left much to be desired.
			
